Context English Danish
ArmageddonMap__desc Welcome to Armageddon, the shattered remnants of a bygone cataclysm. The impact that produced the central crater scattered precious resources over all the islands, offering lucrative opportunities for ambitious miners and entrepreneurs. I’m just glad I didn’t live here back then! That must have been quite the BOOM.

This island has more land area than any three other islands we’ve scouted, so substantial room for growth is available. With four starting locations, each offering a different difficulty level, this map caters to both new players looking for a manageable challenge and seasoned veterans seeking a test of their factory building skills.

This map was created as a celebration of the map editor for Update 2 as it demonstrates what can be achieved with it.
AssemblyElectrified__name Assembly II Montage (elektrisk)
AssemblyElectrifiedT2__name Assembly III Montage (elektrisk) II
AssemblyManual__name Assembly I Montage (Manuelt)
Balance_LatestTransactions Latest transactions
BeachStaticIslandMap__desc A beach vacation awaits! Because, of course, all of the best vacations come with mining, heavy industry, and factory automation. Farming and lumber challenges await you on these sandy shores, but abundant crude oil will sustain your infrastructure as the sunshine sustains your workers. Med udgangspunkt i en sandstrand er der masser af plads til at bygge en fabrik, men gårde kan ikke bygges på sand, så udfordringen er med deres begrænsede placering. En anden udfordring er, at der ikke er meget plads til at bygge lastdokker, og hovedøen har høje bjerge omkring omkredsen, så man bliver nødt til enten at lave et kunstigt rev eller bruge plads længere ude.
BestEffortLocalized Please note that localizations are currently done by our amazing community and we provide them on best-effort basis.
BirchTree__desc Birch tree
BirchTreeDry__desc Birch tree (dry)
Bricks_TerrainSurface__name Brick surface
CameraSettings__Fov Vertical field of view
CameraSettings__Title Camera
ChangeHistory__ConfirmPrompt Once applied, you won't be able to change these options again for {0} (in-game):
ChangeHistory__ConfirmTitle Are you sure?
ChangeHistory__EmptyLabel No difficulty setting changes found
ChangeHistory__Title Change history ({0})
ClearSurface__Title Remove surface
ClearSurface__Tooltip Designates an area of surface to be removed by trucks.
Cobblestone_TerrainSurface__name Cobblestone
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